* Added a counter that shows how many total tracked actors there are. Hearthfire Multiple Adoptions with SexLab Patch. Themes: Dreadnaught (Default) and Brave (NEW! * Cycles enhanced to include an egg mechanic. Only shows the player and any women the player has inseminated or impregnated. She now shares Maramal's double bed. Fixed issue with quest aliases not filling and preventing Ysolda's quest from starting. The mother's race must have a supported actor (all of the vanilla races are supported). This file was automatically generated by Mod Organizer.-Skyrim Wayshrines - Immersive Fast Travel - SWIFT SE-Smooches of Skyrim-Proudspire Manor TNF Beds Plus . Generally, mild bodymorph effects are a possibility (baby kicking, etc.) Copyright 2023 Robin Scott. Cookie Notice Automated insemination only occurs if the man and woman are in the same location the last time the player visited it (eg. i tried clearing the tracking lists in the debug menu, the tracking for my player character does 'start..' but I'm immediately tagged as infertile phase/stage and fertility mode is not tracking sperm count despite engaging in various sexual activities. SFO Stretchmarks are applied when scaling starts, and slowly become more and more visible as the pregnancy progresses, and fade away during recovery. Lactina electric and Vioxsis from LoversLab for the baby item armor models/textures.giamel for the baby item world model/texturestesseractangular for the Mer and beast models/textures.triptherift for the Argonian and Khajiit models/textures.Milzschnitte for permission to use sound files and widgets from BeeingFemale. When the player gets pregnant or his wife you can make your child grow, however when a NPC gets pregnant the child never appeared. Copied from one of his comments https://www.nexusmods.com/skyrimspecialedition/mods/46820/?tab=posts&BH=0. * Added sperm count calculations to support multiple insemination from different partners or increase the chance of conception with a single partner. I haven't forgotten the suggestions, of course, the core is designed to be extensible with those suggestions in mind. All assets may be used with permission other than the baby item models and textures. A: Not everything. Everyone who offered feedback and suggestions. * Added a configuration item for the duration of labor. Well, this mod fills that gap! Added a new add-on for unique children, featuring a unique son who will be born from Angi if the player is the father. I'll be going mostly off of BFAP, but I'm open to suggestions for new lines! * Added child race selection (mother, father, random). Verbose mode notifies on insemination, ovulation, conception, and birth. * Added a BSA packaged build, in an attempt to correct the CTD with children's facegen files. * Modified the tracking MCM to add more filters (all, ovulating, pregnant, and player only). * Tweaked SLIF scaling to use group tags rather than specific morph tags. What started as a simple port of BFAP to Fertility Mode+ has added a couple of new effects, with more on the way! Beeing Female have also full modding support, all is there to download, and it can hold up to atleast 15 pregnant Npc and player at the same time. TKAA doesn't edit vanilla records, which is better . Tldr: Ive been modding a long time and testing these mods for hours now, they have no screenshots or description of added dialogue. * Restored child facegen, models, and textures from version 2.6.0. Adds a menstrual cycle to the women of Skyrim for role play purposes. * Added a conception mod event for third party mod usage. * Added spawns for a spouse where the player is not the father. giamel, for extensive testing, feature ideas, and corrections to the baby item files as well as new baby world models. Almost complete rewrite and retooling of everything * Fixed a confusing log message concerning game day. All assets may be used with permission other than the models and textures. I apologize to the authors about this mistake. * Fixed a minor bug where insemination status in the widget is not immediately updated after drinking a washout potion. What started as a simple port of BFAP to Fertility Mode+ has added a couple of new effects, with more on the way! The one line I had to make with XVA-Synth sounds like crap. Taking those suggestions into consideration, as well as lessons learned in the precursor mod, I finished the core mod and published it last night. The major, working events from BFAP 1.4 have been converted over, but there's no dialogue, nor is there an MCM to tune mod settings. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. A: I don't think so. * Added father selection from the debug MCM page. Refer a friend, Make money!Get Referral Code-->, New Design!Enjoying the new looks? This is VERY EARLY WIP Still. This should correct MCM load failures. This mod gives you special conversation and quests if certain NPCs get you pregnant, or you get them pregnant.You can check at his FAQ: Q:Can you add "adult" features and/or fetish content? If you've been having issues with them, please check you quest journal for a quest called "A Date With a Barbarian" or "A Lost Wold Pup". Fixed a bug where events were not fired for all NPCs, Added tracked actor updates when changing location in addition to the timed poll, Added basic child tracking (birth, race, sex, mother, father), Added a list of the player's children to the MCM, Fixed a bug in the labor help message where it was shown for all NPCs, Added configuration options to select the belly scaling method, * Added native support for SexLab Separate Orgasm, Added a debug page to the MCM with current status and testing/cheat options, Added a tracking page to the MCM with current status summary of the most recently tracked actors, Improved support for custom races with the baby item, * Fixed a bug with leveled actor gender not being correctly recognized. * Possibly fixed the CTD when spawning children? Added a quest stage for Ysolda's quest to account for if a required character is dead. Fertility Mode is great, but it hasn't really had an equivalent for the BeeingFemale Animation addon in LE, to add more comprehensive effects of pregnancy in Skyrim Special Edition. * Tweaked the widget's displayed conception chance percentage to better reflect the underlying formulas. The adults will randomly be given a combat class (warrior or mage). Now the baby's health will drop by 1% per hour after a full day of no sleep, giving the player a 5 day and 4 hour window to get some sleep. Though I found this to be inconsistent as well and haven't yet identified why. Same goes for Fertility Mode. https://imgur.com/a/XSddllZ (ingame mcm menu screenies of Baka's FillHerUp SE)Do people use FillHerUp SE? It's complete enough to play with and is upgrade-safe from version 2.4.0, but may not reflect all of the changes that ultimately make it into the official 2.5.0 build. Remove ALL ads (Including pop-ups) by getting a membership. I want a mod that lets me talk to my biological children in game and Fertility Mode or Basic Pregnancy Cycle doesn't do that as far as I can tell. SFO - Skin Feature Overlays (for Stretchmarks) https://www.nexusmods.com/skyrimspecialedition/mods/20183?tab=files Their late-night "tax assessments" catch up to them. PMS). * Tweaked the ovulation, conception, and fertility formulas to be more consistent. * Added display of back-end timer metrics to the debug MCM page to get a better feel of the actor's current status. There's a faction that has been added to track pregnancy progression (ex. Copyright 2023 Robin Scott. Log in to view your list of favourite games. Archived post. Archived post. Almost complete rewrite and retooling of everything * Fixed a confusing log message concerning game day. or are they just babies forever? Welcome to /r/SkyrimMods! ->. This are spawned children both thru the normal means and thru the MCM menu. From there the child can be adopted through dialogue. * Fixed a bug with the Flower Girls patch not working. * Fixed a bug with forced gender selection where it applied to all actors. It should (in the end) allow for about the same "tunability" as BFAP's MCM, along with tuning the "color endpoints" for the current and future dynamic effects Install hundreds of mods with the click of a button. Adds a menstrual cycle to the women of Skyrim for role play purposes. * Added a notification and sound for when a nearby NPC's baby kicks. FactionRank 54 implies pregnancy is ~54% complete), and the functions that update pregnancy have unique FM+ - Immersive Effects paths thanks to integration into FM+ - Fixes and Tweaks. Both Fertility Mode and BPC hook directly into the Hearthfire adoption system, so unless the Hearthfire scripts panic (not a rare situation, unfortunately), your biological children should behave identically to adopted children. and our You can read Subhumans clarification: Those are actually all optional. Want to start a family in Skyrim? * Added verbose notifications for baby growth to better identify why growth may fail. * Tweaked the ovulation formula to correct a fencepost error throwing off the expected ovulation day. Adds child spawning and adoption after birth. Thank you very much for this. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. * Added a lock so a male NPC can only randomly inseminate once per polling cycle. * Tweaked the conception formula to more closely reflect the real world. Emergency bug fix: Fixed broken cycle tracking from version 1.4.9. * Fixed a bug where the father incorrectly changes with a SexLab insemination. * Tweaked the widget during pregnancy to better match a regular cycle (the progress bar reflects duration rather than baby health, and health is a number in the text). * Modified father race selection to be consistent when the father's actor is not loaded. Q: Why is it missing ((Feature from BFAP))? Scan this QR code to download the app now, https://www.nexusmods.com/skyrimspecialedition/mods/46820/?tab=posts&BH=0, https://www.loverslab.com/files/file/14329-wip-fertility-adventures-se/. Well, this mod fills that gap! #89249318 is also a reply to the same post. Espaol - Latinoamrica (Spanish - Latin America), https://www.youtube.com/watch?v=0H_9Vrdjn6Q. No Problem! Fertility Mode Tweaks (only v2.24 will apply all effects, although random effects only should work back to v2.16) * Minor reorg and verbiage tweaks to the MCM. The only issue I could possibly complain about is that everyone seems to be knocking everyone up - ie no major issues. * Removed father selection in the debug page due to performance concerns. You currently have javascript disabled. programs like bodyslide aren't responsible for making it work, there is a picture guide that is pretty easy to follow just the last picture can throw some people (dont uninstall the mod like it shows) and if you did it right it will happen in increments not over seconds (poor first test gerdur had a well "newby mistake" that provide a very long set of laughter). Cookie Notice WIP - Adds child spawning, adoptions, and growth into adult followers after birth. * Moved SexLab guts to the compatibility script. * Fixed a bug in SexLab gender detection with creatures. * Fixed a bug in the debug MCM where belly scaling was not correctly handled on birth and abort. * Only unique actors will be listed in the tracking list MCM. * Added location-based father selection. If you have a membership, please sign in. * Washout potions have been re-added, as with other potions they can be created at a cookpot. * Reorganized scripts to mitigate the MCM loading issue. * When spawning is enabled, NPC babies not related to the player will respect the setting. * Limited automatic insemination to one at a time. The player's current home must have at least one free child's bed. * Tweaked tracking list growth to improve overall performance. If you want to see a growing belly, you will need either UPN or CBBE. * Removed Hearthfire Multiple Adoptions from the base versions. Q: Are there any other changes that have been made? * Tweaked the female widget to show trimesters instead of generic pregnancy. This patch make Fertility mod compatible with estrus chaurus + ? Implemented Random Events * Added a player only option for tracking. The powerful open-source mod manager from Nexus Mods. Automated insemination only occurs if the man and woman are in the same location the last time the player visited it (eg. Apologies, I just can't get it to work properly. The Request CenterMake a request of your favorite mod, a conversion, or a completely new idea! Edited by Brandon007, 22 October 2017 - 11:20 pm. * Added a verbose mode for more information. Apologies, I just can't get it to work properly. * Fixed a gender selection bug in the Flower Girls patch. * Added an insemination event hook for other mods to use. Falk gets Bryling pregnant: it's pretty much what the name imples. * Added baby sounds for the player when a baby item is equipped. * Fixed a bug with forced gender selection where it applied to all actors. * Hopefully corrected the CTD with spawned children in SSE. Added minimalist Angi support. Copyright 2023 Robin Scott. Note: A new game or cleaned save will be required for upgrades to 3.0.0. Read about it in the new section in the mod description. Children will no longer flash and disappear if the check fails. * Tweaked the baby health reduction to be far less punishing. * Tweaked insemination and impregnation spells to be smarter about father selection. * Modified the fertility potion to induce ovulation for its duration. Welcome to Schaken-Mods * Added an option to only track unique women. * Added display of back-end timer metrics to the debug MCM page to get a better feel of the actor's current status. The spell can be added or removed from the MCM. * Added an upgrade procedure to avoid loss of tracking information. * Added potions to the apothecary leveled list (dynamic, no merging required). * Fixed a bug where the father incorrectly changes with a FlowerGirls insemination. Want to be a part of the Schaken-Mods community? Q: Why No MME compatibility/Why Lactis and not MME? This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. * Added an upgrade procedure to avoid loss of tracking information. Install hundreds of mods with the click of a button. * Added mother and father locations in the tracking and debug MCM pages. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The child can be summoned from the MCM and then spoken with to join as a follower. * Only unique actors will be listed in the tracking list MCM. Added two new events: FertilityModePlayerBirthComplete and FertilityModeNpcBirthComplete to signify when all core logic is done (so extensions can use the information without order of operations issues). Lipsync, MFGFix) Because she's a hermit living alone in the woods (and not a follower or potential spouse) I took her dialogue in a different direction. This should correct MCM load failures. * Simplified cycle configuration so users only need to select the length of the cycle. WIP - Adds child spawning, adoption, and growth into adult followers after birth. If either of those are in your journal then you need to reload a save from before that (before you've taken a preg test or had the waking up scene), otherwise their quests will broken and unfixable. Cravings * Fixed an oversight where tracked fathers were not untracked after death. Reddit and its partners use cookies and similar technologies to provide you with a better experience.